` Map Partitioning size
PartSize: 48




` Model Objects
` file$,xpos,ypos,zpos,anglex,angley,anglez,scalex,scaley,scalez

Model: cache\shamus_quickmap.x,0,0,0,0,0,0,100,100,100

` Light Map Objects
` file$,xpos,ypos,zpos,anglex,angley,anglez,scalex,scaley,scalez

LightMap: cache\shamus_quickmap_lm.x,0,0,0,0,0,0,100,100,100


Music_InGame: Cool
Music_LevelEnd: 



` You can have up to 26 Models loaded in as the WORLD is you like. Unlikely we'll use
` more than one however.
